using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using WindowsPhoneGame1.Shapes;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace WindowsPhoneGame1.LevelItems
{
    public class TrackItem : LevelItem
    {
        public TrackItem(Shapes.PointF position, Polygon polygon, Texture2D texture) : base(position, polygon, texture)
        {
            
        }

    }
}
